hm there are basically more steps on zhr spare wheels:
1.1 Primer
1.2 Olive drab ( dark) plus dark grey for the rubber
The 3D printer files i gut from Cults3D
hm there are basically more steps on zhr spare wheels:
1.1 Primer
1.2 Olive drab ( dark) plus dark grey for the rubber
The 3D printer files i gut from Cults3D
okay here is more trackwork, i painted the base color with a mixture of flat earth and dark yellow from Tamiya and rubbed the color of on the blank parts with thinner:
More track work, i brushed the tracks on the inside so it looks scratched from the wheels, but it was too much on some places so undelying grey is visible, but i guess you cant spot it later:
And some more 3D printing, not sure they look good enough as i scaled them up,
maybe i paint one to see how they look:
Okay now most of the undercarriage is complete
Step 1:
Step 2:
Step 3
I think the is a color difference between the suspension and the tracks, as the pigment looks lighter then the Tamiya color on the tracks, it is difficult to match, i will assemble all of it then we will see how much the difference is
I assembled the tracks, now the color differences are easy to spot, the dirt on the hull itself needs some work, but as a first shot, i think it looks acceptable. Not sure where the different colors on the wheels came from as i used the same pigment for everything. The track is obviously different from the wheels, i guess i have to rethink the process of painting. In this stage it also looks a bit strange as the upper part really differs from the tracks.
In this scale i think pigments are the best method for weathering as they create a realistic surface which you would not spot on a smaller scale.
Is it possible to rename the topic as we are way over the chiping in the meantime?
There should be a pencil next to the title and you edit to what you want or post you want and I can cut and paste it for you.
Did not finde the pencil, lets rename it to
“Weathering Andys Sherman 1/16”
All of this happens to real vehicles. Driving on hard surface roads, paved or otherwise, can limit how far dirt, mud, and dust travels up the vehicle. Very slow speeds will do the same thing.
Ken
Incredible work!
Jacomo,
You have a very specific gift - its fascinating to see how you SEE colour. Most of us sleepwalk through our builds painting colours and effects according to what we think they look like but you actually take the time to look, see and understand what the colours actually should be vs what they might be, not just doing the “paint by numbers using the same effects and colours I’ve always done” etc. Those spare wheels and your weathering techniques are a superb example. you’ve actually spent time looking and understanding the colours and textures and how they are faded, desaturated and highlighted etc and have gone to significant effort to recreate them accurately and realistically on the model. That is some great modelling right there mate. You fully “get it”.
When I first saw the paint wear/chipping photos upthread I thought it was quite majorly overdone and didn’t look good, but actually once you have weathered it, it has gone from paint wear to worn paint AND modulation in the OD itself, its really a nice effect to break up the single tone, I would never have thought to do it but it is so effective in adding visual interest and simulating freezing cold metal. Bravo mate, I’ve learned a valuable thing today, so thank you. Fascinating stuff.
Many modelers model for decades and don’t have the understanding of real world colours and textures that you do. I’ll be looking out for updates on this and your future work with interest. Love your work mate. Keep it coming.
Great weathering job there! Really like your rust on the spare road wheels and the mud on the transmission housing! You are gonna make me want to go heavier on my next Armor project. Definitely need more dust and mud on the road wheels.
Here is my current level of weathering but I may return to these models for a heavier re-treatment after seeing your work!!
To be honest, I am experimenting all the time and some of the effects are maybe just pure luck , but thank you very much for your encouraging comments. I will try to share as much experiences and tips with all of you here so we can all learn together
There will be no updates for my project in the near future because I had to undergo a hip surgery and can’t work on it for a while.
Okay, its been a while without any progress but now i restart my project.
After looking at the model again after months i decided the dirt looks to fine for 1:16 so
i mixed something more coarse, using real gravel and pigments. I also added some bush parts
Old:
New:
Looks like you’ve gone above and beyond the call on this one, it’s definitely been spearheading town to town across the map from late December 44 and well into Spring of 45 with no time to clean the tank
Yep, definitely needs a trip to the wash rack.
Ken
Hm, I am slowly coming to the realization that the project will never end.
As i have the M10 already on the bench i should really try to get forward
As the Sherman and the M10, and the M8 (maybe) will part of a Diorama looks like that hopefully
The question is : Do both tanks need to look simular or can they really have complete different looks?